A Game Maker
Collective

Crafting up fresh-brewed, highly caffeinated fun.

Games

Robusta is creating a new game that we hope will appeal to every kind of player. An impossible goal, but worth a try. We believe games should be welcoming, always fun, and gently build in complexity as you move along.

Original Spacepod

Screenshot Spacepot on Steam
Originally released for PC’s worldwide in 2003, SpacePod introduced a new game mechanic of shipbuilding with spacecraft parts. Now available again on Steam!
Original SpacePod available on Steam

Project Redbird

A completely new game, SpacePod is going Galactic - with all new styling and ease-of-play design! Redbird is a multiplayer-based mix of delivery, battle, and spacecraft construction mechanics.
Galactic Update in Progress

the Team

David McGrath

Creative director and company front person, David’s career in games spans three decades as an Art Director/Artist, working on everything from mobile trading card games to triple-A console projects.

LinkedIn
ArtStation

Wing Cho

Lead Game Designer - Wing is a former Nintendo and Rockstar Games Lead Game Designer with 20+ years of innovative and proven game development experience, leading AAA-producing teams. Always iterating to find the fun!!

LinkedIn

Spencer Wilson

A Technical Game Designer with a focus on combat/system design, Spencer's additional engineering background enables rapid creation of gameplay code, shaders, and graphics - crafting up vividly memorable and meaningful gameplay moments.

LinkedIn
SpenserWilson.com

Contact

Most of our team is in the Los Angeles area, with work hours focused around Pacific Standard time. Please email us for more info at: info@robustagames.com
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