
Creative director and company front person, David’s career in games spans three decades as an Art Director/Artist, working on everything from mobile trading card games to triple-A console projects.
Lead Game Designer - Wing is a former Nintendo and Rockstar Games Lead Game Designer with 20+ years of innovative and proven game development experience, leading AAA-producing teams. Always iterating to find the fun!!
A Technical Game Designer with a focus on combat/system design, Spencer's additional engineering background enables rapid creation of gameplay code, shaders, and graphics - crafting up vividly memorable and meaningful gameplay moments.
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